Full Wartales County of Arthes Region Map & Locations Guide (2024)

Once you leave the opening area Tiltren in Medieval RPG Wartales, you can explore in two different directions, both of which have the same levels, four to six caps. If you’re looking for any locations for quests or items, read on for a full County of Arthes region map.

I headed to Arthes before Vertruse but left before finishing, as some of the battles were tricky. However, once my party was around level six, I came back and finished it. The map below also has some pertinent location information, so be careful of spoilers.

Full detailed Arthes region maps – Wartales

I play the game on Experienced difficulty and in region-locked Exploration mode. You’ll find the mobs are much the same as they were in Tiltren, although both the animals and humans will surprise you with a few new combat techniques to keep things interesting.

You’ll also notice a nigher regularity of large groups to battle, with nine or ten enemies pretty much standard. On the plus side, compared to Vertruse Province, the map is easier to navigate. But I found the toughest battles here slightly outweighed those I’d faced in Vertruse.

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All locations in the County of Arthes

Below are all the important locations in the County of Arthes:

  1. Legion Camp: Just some troops here for now.
  2. Arthes Harbour: Arena, only accessible via Island Cave (3). Once you’ve claimed victory, you can complete the Eye for an Eye quest in the church in Cortia (25) and learn the Halberdier specialization. You’ll also get the Legendary Weapon (off-hand shield) Rampart when you beat the arena champion.
  3. Island Cave: Accessible through the Shipwreck Cavern (4).
  4. Shipwreck Cavern: Mine and passageway to the island containing Arthes Harbour (2), only accessible by using a Piton at the top of the cliff (you can see mine on the map).
  5. Reed Farm: Quest location.
  6. Boethius Village: Quest location.
  7. Brotherhood Training Grounds: Skill books, respecs, and Legendary Weapon upgrades.
  8. Spring Origin: Scenario quest location.
  9. Lord Vernalis’ Castle: Scenario quest location, linked to Spring Origin (8).
  10. Pavii Family’s Sheepfold: You can only complete this quest (by opening the cellar) if you have a spare Ornate Key. Annoying if you don’t have one, but I didn’t think the meager rewards were worth the effort. There is one in Old Wilburt’s Sheepfold in Tiltren, but that also opens the Tiltren Lumbermill. There’s a second key in Vertruse Province (at Mermant’s Fishery, but you’ll need to save him via his quest first).
  11. Unstable Bridge: This can (or will) be repaired once you complete the quests Holy Vandalism and Sacred Ambush.
  12. Estuary Fishery: If you add nine Wheat to the trough here, you’ll complete the quest The Empty Trough. This attracts the Dark Steed, a Pony that can join your party.
  13. Mae’s Farm: Quest location.
  14. Bandit’s Lair: Quest location. As with other bandit lairs, it gets easier the more groups of bandits you take out in the region. They’re not all local either. I had to take one out near Lord Vernalis’ Castle (9) to reduce it to zero reinforcements. Once defeated, you’ll find the Tinker recipe for the Brewing Vat here, allowing you to brew your own beer at camp.
  15. Tracker’s Camp: As usual, you need to buy everything with Pristine Fangs, but this camp is notable for being the home of the Tinker recipe for the Tanning Rack. This is worth getting as soon as you can, as it allows you to make White Leather from Ghost Carcasses. This is used in the best armor and weapons you can craft until your companions reach level eight.
  16. The Ruins of Arthes: There’s a watery twist to this tomb, but generally, it is similar to Tiltren Tomb. You’ll be rewarded with an item your scholar can study and then get a Legendary Weapon, a one-handed mace called The Ingenious One.
  17. Concealed Camp: Scenario quest location, linked to the Black Caravans quest from Count Laheart’s Castle (21). You can go there earlier, but nothing will trigger.
  18. Old Customs Post: Bandit battle quest location.
  19. Saint Eleor Abbey: Quest location, where you can get the Tinker recipe for the Gurney. This lets you heal a player of an injury when you camp (or more than one, once you’ve upgraded it).
  20. Cortia Mill: Quest location.
  21. Count Laheart’s Castle: The start of two of the region’s four scenario quests. The Black Caravans is one of the toughest in the region, and once you start it, you’ll have a freeloader you have to feed until it’s complete, so choose whether to start it wisely! Or save it first and give it a try.
  22. Shabby Camp: Quest location, linked to the Black Steed, you’ll be able to attract at Estuary Fishery (12).
  23. Sehra’s Sheepfold: Quest location, battle with wolves.
  24. Improvised Burning Stake: Quest location, moral dilemma.
  25. Cortia: The main town of the County of Arthes, with all the usual trimmings. Blacksmith, Market, Apothecary, and Inn.
  26. Praino Village: Quest location, moral dilemma.
  27. Darkmist Tower: Quest location, bandit battle.
  28. Rat Infestation: Bounty reward.
  29. Edoranian Border Crossing: The return route to Tiltern County unless you’ve saved your Border Pass and 200 Krowns and used a Piton to avoid it (as I did, you can see the Piton location on the map).
  30. Iron mine: Quest location.
  31. Rat Infestation: Bounty reward.
  32. Great Growler Grotto: Quest location.
  33. Kaghal, The Ghost of Harag: The boss battle for Arthes. As with other bosses, he won’t agro you. But unlike previous bosses, he has six animals to fight with him. If you defeat him, you can loot his Legendary Weapon, The Indomitable One (bow).
  34. Rouste Ball Field: To be able to play, you need to go to the Legion Camp (1) and try to persuade Colonel Rhoveres to allow matches (costs 20 Influence). You then need to find more legionnaires to support your cause (the first is back on the field).
  35. Sepulchre Door: This can only be opened once you have completed the Explorer's Codex. Inside, you will find a Legendary Belt Accessory, Behedite's Compass (if the unit is assigned to the Strategy Table they get a small amount of Combat XP, Profession XP, and Influence after each rest).

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Full Wartales County of Arthes Region Map & Locations Guide (2024)

FAQs

Where is Arthes Wartales? ›

Just west of the Brotherhood Training Grounds you can use a piton (climb up/down the rope) to drop down and go into the cave. Go through there and you'll find Arthes Harbour, which contains the arena.

Where is the Arthes Arena? ›

The arthes arena is located on an island which can only be accessed via a cave in the southeast. Us a piton to move to the cave below the cliff. The smuggler arena is located in the basem*nt of the building on this island. There you will get the legendary shield.

Where is the Legion camp in wartales? ›

Their camp is to the NW of the map, just follow the road north from Cortia as it arches to the west and you'll get there. Basically what you have to do is do a quest for the Legion, then take quests from the nobles, yet kill everyone involved to screw them over.

How to side with the legion in Wartales? ›

You do the Legion request. kill all deserters. Poison the well. Then instead of the hero commander showing up, the legion will show up as allies.

Where to find colossal paw in wartales? ›

Rare layers

A new foe joins the ranks of the ghost pack: the Ghost Bear! It will only show up against seasoned adventurers, who might have a chance to obtain the much sought-after Colossal Paw. This useful item is the base ingredient for the newly introduced Rare Layers.

How many regions are in Wartales? ›

There are 6.5 regions (there's a pseudo-region that doesn't have much).

Where is the dark arena located? ›

Dark Arena is located in Second Sea, near Snow Mountain and Ice Castle. In the middle of Dark Arena, there is an altar. This altar allows the player to spawn Darkbeard using a Fist of Darkness by holding it and walking into the side of the altar with it.

Where is the Devils Rink? ›

Where is the monster arena? ›

The Monster Arena sits on the easternmost edge of the Calm Lands, where you can begin a quest to capture monsters of different types to earn great rewards.

How to free prisoner wartales? ›

You can release him like any prisonner, there is button for it on the stat tab of the character if i remember correclty. For animal it would be dismiss. Or you can give him 100 escape chance by leaving him far away from your companions in the camp placement, but you won't recover the chains this way.

Can prisoners be recruited in wartales? ›

For any other type of prisonner, you cant recruit him/her right away, he or she needs to gain your trust, either placing them in the camp besides other members, giving him good meals, placing guards (like wolves) besides him, building camp tools to keep prisonners without escaping until they can be recruited, etc.

What is the point of the camp chest in wartales? ›

What´s the point with camp chest? I thought it would take weight from you, but it doesn´t. It's only for the thief class to turn stolen items into normal. And if you want to use stolen items for the crafts before normal ones, you must keep the the red items and place the others in the chest.

Can the brotherhood ally with the legion? ›

Nope. Caesar sees tech as something that needs to be destroyed (he's trying to recreate Rome, so go figure, tech is in the way of that), and the Brotherhood is all about collecting tech. Anyway, if you side with the Legion, you MUST destroy the Brotherhood. There's no way around it.

How do you fight Matthias Lund in wartales? ›

During the fight, always pay attention to spacing. Matthias will always attack the closest party member, which means that close-range damage dealers can easily get caught in his crosshairs by mistake. Always keep the group's tanks near the boss and make sure they are on opposite sides of each other.

How do you capture outlaws in wartales? ›

The person you are trying to capture must be below half of their maximum health and be engaged in melee combat. Approaching a weakened and distracted target in this way will show a new prompt to attempt to capture them. Unlike melee attacks, this has a chance to miss completely, wasting the action.

What do I do with ghost carcass? ›

Ghost Carcasses are used for crafting. If players have the right skills or camp equipment unlocked, they can turn them into edible Jerky or valuable White Leather.

Where can I get ornate key wartales? ›

Instead, look up and see the chest in the hay loft, partially concealed by the shadows. Inspect the chest to find the Ornate Key, which you can then take two steps to the right and use on the locked trap door.

Where are the trackers in wartales? ›

Where Can the Trackers Be Found in Wartales? Trackers can be found in several camps throughout the world, located in Tiltren, Vertruse, and Arthes. For those who play the game in region-locked mode, they can first be found in the Highland Tracker's Camp East of Stromkapp in Tiltren.

Where are the mines in wartales? ›

One such mine can be found early in the game—head to Stromkapp and follow the south road that curves west. There's an iron mine by the foot of the mountain, but it's usually guarded by a gang of outlaws. Kill them all or sell them off at the Tiltren jail, then move on.

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